In Killer Instinct Xbox One, Maya wields two daggers (assuming she hasn’t dropped them!) to use in combat against her opponents. One is called Temperance and the other Vengeance, and they both together have their own unique properties that lend to Maya’s fighting style. If you take a look at the image below (via IGN), you’ll notice a special meter located just above her Shadow Meter.
That is Maya’s dagger meter and each side of it represents one of her two daggers. Throughout the duration of the battle, those two meters can be charged to allow Maya a variation of different abilities that otherwise can’t be utilized. Here are some details on what those abilities are and how to use them:
Dagger Information
Missing Daggers- If Maya is missing a dagger, that button will trigger a kick of the same strength.
Charging The Blades- Earn magical charges by forcing your opponent to block individual dagger strikes. Use Enmity Strike to spend all available charges.
Temperance Charge 1- Spent when using Enmity Strike. Adds ricochet ability to the projectile.
Temperance Charge 2-Spent when using Enmity Strike. Adds homing ability to the projectile.
Vengeance Charge 1- Spent when using Enmity Strike. Adds durability to the projectile (can pass through and destroy other projectiles).
Vengeance Charge 2- Spent when using Enmity Strike. Projectile becomes invulnerable.
Using any of the above listed abilities in a smart and strategic way could determine the entire flow of the battle. You’ll work hard to earn those charges, but think carefully on when to use them. It’s an interesting gameplay mechanic that is unique to Maya, so seeing how players take advantage of it will be entertaining to watch! The fun begins when Maya releases on October 15th alongside the full release of Killer Instinct: Season Two exclusively on Xbox One.
Awesome! Neato! Rad! Wicked! Very interesting!