Microsoft has posted a video of a behind-the-scenes look at the sound design behind Killer Instinct: Season 2. Throughout the video (embedded below), Microsoft’s Creative Director Adam Isgreen, Killer Instinct Composer Mick Gordon, Microsoft Lead Sound Designer Zachary Quarles, Iron Galaxy Audio Lead Chase Ashbaker, and Microsoft Sound Designer Jeff Dombkowski discuss the intricacy and process of creating many of the unique sounds heard throughout the game. A few examples include broken-in-half ping pong balls for Kan-Ra’s scarabs, taco shells for Hisako’s walking sound, and exploding plastic bottles filled with fuel for Cinder’s pyro bombs. Watch the video and share your thoughts with us in the comments!
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You rock Mick Gordon and hopefully may you come back once again to be the composer on the Season 3 themes and overall for KI Season 3 ^_^
I appreciate this video especially showing all the hard work that went into the creation of the sound and direction of the game I play this game all the time and I think it’s an excellent one!