Daily Mail recently had the opportunity to interview Microsoft Game Studios Producer, Torin Rettig, about the upcoming Killer Instinct for Xbox One. A portion of the interview is below…
Daily Mail: How has development benefited from being an Xbox One title? Was there ever consideration to make this a 360 title?
Torin: Xbox One has several new features that enhance the experience for games on the console in really compelling ways. Outside of enhanced next gen graphics, in Killer Instinct we’re using the Xbox One’s capabilities for enhanced matchmaking.
Our goal is to make matchmaking as fast, seamless and ubiquitous as possible. We want players to be able to find matches throughout the experience in the game, not just when they’re in online mode. When a match is found we want players to be able to jump into the match from wherever they are, whether they’re in practice mode, training mode or any single player mode.
We also want players to be able to search for matches even during an active multiplayer match. Where ever you are we want you to be able to get some online competition going.
Another very cool feature unique to Xbox One is how it can map controllers and settings to individual players. It will remember the controller button mapping and settings for an individual as soon as they pick up the controller.
For a fighting game this is really cool. You often have several friends over playing at the same time and swapping controllers back and forth. Automatically switching button mapping when a new player picks up the controller makes the hot swap way faster and seamless.
This is great for any game, but especially a fighting game where players have their favourite button settings.
In terms of the target console, Killer Instinct is definitely an Xbox One title. We have no plans for other versions to announce.
Visit Daily Mail to read the full interview!
Sounds like a plan. Let’s get it!